When used, a Gold Orb will fully restore a character's health and Devil Trigger, and for Nero will also fill any empty slots in his Devil Breaker magazine. Gold Orbs can be found in the environment, purchased from the store, or acquired by being rated as "Stylish!" by another human player encountered via the Cameo System.
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They provide an instant resurrection with full health, but the player can take a lesser stage rank penalty by using Red Orbs to "buy" their way back to life instead. They are now the only healing item in the game as the various Stars have been removed. In Devil May Cry 5, Gold Orbs are only limited to three on Heaven or Hell and Hell and Hell mode. If "Gold" is chosen, all Yellow Orbs are replaced by Gold Orbs. They did not appear in the original version of Devil May Cry 3, but when starting a file on the Special Edition, the player is given a choice of playing with Yellow or Gold Orbs. They are automatically used upon death in Devil May Cry 2, and in the "Heaven or Hell" and "Hell and Hell" difficulties of Devil May Cry 4, while otherwise the player is only given the option to use them after dying. In Devil May Cry 4, the Gold Orbs hidden throughout the missions can be picked up, but the player can only hold a maximum of 3 at any given time, and any others found in other levels will provide the player with a separate Gold Orb, which will remain where they were found in case the player uses it and needs another. Gold Orbs are magical golden stones virtually identical to Yellow Orbs, except that they are able to bring the player back to life where they died, even in the middle of a boss fight. In Devil May Cry, Yellow Orbs also replace previously obtained Blue Orbs and Blue Orb Fragments throughout the missions. They can be purchased indefinitely from a Divinity Statue, and there are some hidden throughout the missions which can only be obtained once in Devil May Cry 3, but reappear during each playthrough in Devil May Cry. When the player dies, they are given the option of using a Yellow Orb to be brought back to life in the previous room. Yellow Orbs are magical yellow stones created through a secret alchemical process.
Main article: Devil May Cry 5 Purple Orb Fragment Locations Yellow Orb In Devil May Cry 2, Secret Missions can only be completed once. In Devil May Cry, previously obtained Blue Orbs and fragments are replaced with Yellow Orbs on subsequent playthroughs, while in Devil May Cry 3: Dante's Awakening and Devil May Cry 4, the Blue Orb Fragments obtained from Secret Missions are replaced with large Red Orbs, which can be obtained simply by completing the Secret Mission again, even immediately after finishing it the first time. There is a set number of Blue Orbs and Blue Orb Fragments in each game.
These fragments can also be obtained by finding them hidden within missions, or by completing Secret Missions. They can be obtained by purchasing them from Divinity Statues, finding them hidden within missions, or by obtaining four Blue Orb Fragments, which will combine into one Blue Orb. In each game, they will lengthen the Vitality Gauge. īlue Orbs are magical blue stones consisting of crystallized life force. In Devil May Cry and Devil May Cry 2, there are also red Sealed Doors which can only be opened by relinquishing certain amounts of Red Orbs to them. Red Orbs also function as the in-game currency, and they can be used to purchase items, weapon upgrades, and new abilities at Divinity Statues except in Devil May Cry 4 wherein new abilities are instead purchased with Proud Souls. There are also hidden caches that can be found by examining or standing on unusual places in most games, the player must find these hidden orbs unassisted, while in Devil May Cry 4, these hidden caches can be detected using Nero's Auto-Search ability. The amount of orbs obtained by defeating enemies depends on the Stylish Rank at the moment they are defeated, and the amount obtained by completing a mission depends on the overall mission grade. They are usually found by defeating enemies and breaking objects, and they are given as rewards for completing missions with the exception of Devil May Cry 4 where they are replaced by Proud Souls.
Throughout the series, the amount of Red Orbs the player finds during a mission factors into its final grade. Red Orbs are magical red stones consisting of the crystallized blood of demons.